A hero defense/survival map, where the only thing each players have to defend is only their own lives. Bound by the harsh cold environment, heroes can only stay alive while being near to the encampment's fireplace, venture far, and the cold weather will knock them out cold. Heroes will attempt to defend themselves against waves of creeps until finally a round boss arrives.
Once the round boss is defeated, any killed heroes will be revived, if every hero falls, then all is lost.






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